Terrible Terry is a single-player VR destruction-driving game where you play as Terry, a maniacal driver on a mission to get back your stolen cigarettes from a quite country town. I worked on this project as programmer and technical designer.
Tech/Game Design: PROJECT PRYIZM (IN DEV.)
Climb, vault, fight—repeat. In Pryizm: Multiplayer, every wall is an escape, every ledge a killshot. Move fast or the abyss might swallow you whole.
Game/System/Technical Design: MLB: HRDVR
Swing for the fences with motion-based controls, aim to achieve victory over your rivals to become the ultimate Home Run Derby champion!
Game Design: HANGRY (IN-DEV.)
Explore the galaxy. Discover new life. EAT IT. Play as Hangry, a beastly mercenary with an insatiable hunger hunting down fearsome monsters in this snack n' slash RPG.
Tech/Level Design: RAID THE PLANT (WIP PAGE)
Run and gun FPS platformer set out to blow your mind!
Game Prototype: KINOTASHLA
Play as a telekinetic prisoner escaping from his ruthless captors. Master your telekinetic abilities and break free from the chains that bind.
Board Game: Mecha Crossfire
Four warring corporation fight for control of a distant planet's resources and oil using massive battle mechs. Equip a variety of weapons and tactically build bridges to blow each-other to bits.